WEEK 4 COLLABORATE WITH OUR GROUP

We’ve had two meetings this week and it was decided that our theme should be more realistic, so I’m not going to go with my previous proposal. And after a lot of discussion, we’ve decided to focus on the “visual poetry” of modeling the scenes and animating the renderings.

the process of project in MIRO ↓

Here’s what Poppy(she from the 2D animation) wrote about the poem that we’ll be focusing on to animate the scene.

Our beating heart

Many of us
Do not know
What’s inside our sea
90 per cent still
remains a mystery

For example did you know
That our world is mostly ocean?
And that its water is always moving
Constantly in motion

That its floor has many levels
And that it is many shades of blue
That most of it is dark
And that it holds the most life too

From the largest to the smallest
Creatures you will find
Some of them extraordinary
Some will blow your mind

Like the Manta Ray
The smartest of them all
Or the Giant Squid
Or Octupi that crawl

But it is not only creatures
That are living in the deep
There is so much more to ocean life
That we need to keep

It is like our beating heart
Or the blood beneath our skin
We cannot live without it
And all it holds within

After the third meeting, we will draw our own version of the story. Below are the content of the shots and story sketches I’ve conceptualized.

  • A vertical shot showing multiple layers of the ocean from top to bottom, divided into three layers: the sunlit zone, the twilight zone, and the abyssal zone (This part, I’m going to I create part of the 3D model and finally put it into nuke for compositing).
  • 01/ Sunlit Zone: The area is alive with vivid turquoise and azure hues. Coral reefs thrive in this area, filled with colorful fish and other marine life.
  • 02/ Twilight Zone:The sunlight diminishes and the ocean takes on a deeper blue and indigo color. Unique and often bizarre organisms, and some glowing creatures, illuminate the darkness with a mesmerizing glow.
  • 03/ Abyssal Zone:The colors here are muted and life is sparse. However, even in this extreme environment, certain organisms, such as lamellipods and extreme microorganisms, have adapted to the high pressures and cold temperatures of the seabed, and yet here emerges a fantastical underwater city

After a fourth meeting to discuss this, we agreed that the last storyboard would be modified to be more realistic. However, I’m working with another 3D animation student called Negin, and together we’re going to finish the modeling and rendering part of the scene, starting with a basic square in MAYA to show the structure of the scene and the camera movement. Next week I will focus on modeling the coral and cliff part and find some pictures for reference.

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