WEEK 17 final animation

This week I will have completed all the animated renders, including the smoke, the look of the building as well as the shadows, and the rest of the broken vehicles around it.

final simulation

I layered the rendering inside houdini and set up different levels of lighting to make it easy for me to import into nuke and make changes. As well as I render the buildings separately from the smoke, which will help me to make different adjustments to the objects individually without having to re-render them all over again.

This part is simply merging the elements, as well as motion blurring the smoke, in order to make it easier to hand over to sakshi for final compositing, which is a more tedious task.

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