I have to say that the biggest problem I had with this project was the ue5 background turning black when rendered.
When I render my scene the background of the display is black, but in the UE5 display window it shows normal.
I consulted Emily and she advised me not to use SkyLight if I have an HDRI background. this renders it so that the background is black.


On top of that, I created a script for an introductory video and here are my lines
My name is liuyifang from visual effects program. I was inspired by the many different colors of coral, so I looked for a lot of reference pictures. I tried to imagine this ocean filled with vivid turquoise and blue colors. Coral reefs flourish in this area, filled with colorful fish and other ocean creatures. Yet another shot focuses on the waning sunlight and the ocean taking on a deeper blue and indigo color. Here are some unique creatures that illuminate the darkness with a fascinating glow. This part was mainly done by me and Negin respectively. For the building aspect of the scene, first I used squares to build the overall layout and shots of the scene. I used maya and c4d to create the basic shape of the coral, especially I used the “volume modeling” in c4d which is very useful for me. Then I use zbrush to add detail to the coral, which makes the object more detailed. I would then look at the general layout in maya to import into ue5 and put all the models together. Finally I use nuke to create bubbles, lights and other effects.
I made two versions of the scene, one to make it look a little more realistic, and the other to make my scene more in keeping with the style of the group as a whole
I had a great time working with the group and would like to work with them again if the opportunity arises! In the beginning, we presented our ideas to each other and we respected each other’s ideas to modify and improve them, which is the most important thing. We don’t argue or just give up, but rather, we improve each other’s ideas and provide each other with good advice.


Here’s a compilation of what we all worked on, with a full showcase video at the end