LayerContactSheet allows you to layer the rendered image, tiling it to show multiple different passes.
The Objective of unbuild the beauty and rebuild it via the passes (channels) is to have an higher control of every pass and grade it according to the background image.

- AOVs (Arbitrary Output Variable) : Used to adjust the Material Attributes
- Render out the different layers in a modeling software, such as c4d, and then attach shuffle, which adjusts the color and gain values separately and more.


To replace a node, Ctrl+Shift and drag the desired node onto the old node for a quick replacement.