Immediately after making the hot air balloon model. I’ll put it in the Arnold renderer to see if its camera is intact and in motion.
But I have to say that after I made the hot air balloon material inside sp, I don’t know how to import the texture into maya. So I studied the tutorial posted by manos in the group, it’s a very helpful plugin, I just need to select a texture path such as the base color texture. This plugin helps me to connect to the rest of the maps and saves a lot of time.



I exported a tif file that nuke applies.
To make the mountain look like it’s moving and to add tracking. I used the “time” node to adjust the time, which is an easily forgotten but very useful node.

