When I finished modeling the temple door, I planned to import it into ue, but there were some problems because the format I imported was not correct, and the curtain animation I made in maya did not show in ue, which made me very upset.



When I learned that there is a great software for making terrain called world. When I finish making the terrain in this software, a height map will be generated and then imported into ue5, which makes me no longer spend time to draw the terrain, saving me a lot of time.


Find some stones inside the bridge and import them into my scene. And I’m going to import the stone that I made earlier.








In addition, I need to make some wooden frames to support the background of the Buddha statue. As the background of a Buddha statue that has experienced many vicissitudes, from its establishment to its breaking, his eyes are also witnesses to the joys and sorrows of people.







This week I finished building the big scene environment, next I need to add stone columns and steps to the scene, and use sp to make the Buddha map.