The teacher said that the most important thing about nuke is to understand the logic and thought process involved in order to better complete a piece of artwork. For me, the idea of doing this assignment is: first, deal with the camera shake and tracking. Secondly, replace the animation when the finger moves, using the “dissolve” node. Finally, I need roto the finger dynamics and tracking.



The final product is shown: the teacher said that the smoothness of my animation still needs to be improved, and that I need to make the animation when sliding more silky smooth. In addition, compared to the first roto assignment, it is now more natural to handle, and the speed has been improved to a certain extent.
First model a hot air balloon





Due to some problems with the rope tool in maya, I used c4d to make the rope in the hot air balloon.





Next, I used substance painter to map the balloon.







Based on the previous roto operation, I can easily and flexibly complete the roto of the mountain and use the “tracker” to make the mountain move more naturally.
